By zoton2zoton2. Last updated
Initial Setup
1. Open your splits in LiveSplit and right-click > Edit Splits. Make sure your game name is set to 'The Simpsons: Hit & Run' (without the quotes) and then click the 'Activate' button that should have now appeared.
2. Download the 'Alternate Timing Method' LiveSplit component from the LiveSplit Components page. Extract the files into your LiveSplit's 'Components' folder.
3. Open LiveSplit and add 'Alternate Timing Method' (under 'Information') to your layout. 'Alternate Timing Method' will show your time with loads. Make sure to save your layout and add them to any other layouts you may use for this game!
4. Make sure your LiveSplit is set to show Game Time in the main splits; right-click > Compare Against > Game Time.
1. Open your splits in LiveSplit and right-click > Edit Splits. Make sure your game name is set to 'The Simpsons: Hit & Run' (without the quotes) and then click the 'Activate' button that should have now appeared.
2. Download the 'Alternate Timing Method' LiveSplit component from the LiveSplit Components page. Extract the files into your LiveSplit's 'Components' folder.
3. Open LiveSplit and add 'Alternate Timing Method' (under 'Information') to your layout. 'Alternate Timing Method' will show your time with loads. Make sure to save your layout and add them to any other layouts you may use for this game!
4. Make sure your LiveSplit is set to show Game Time in the main splits; right-click > Compare Against > Game Time.
For Every Use
You don't need to do anything after the initial setup! Your splits should now display the time without loads and the time with loads (by default this will be called 'Real Time' but you can change that through the settings of the component on the layout) all the time, as long as you use the same splits and layout.
You don't need to do anything after the initial setup! Your splits should now display the time without loads and the time with loads (by default this will be called 'Real Time' but you can change that through the settings of the component on the layout) all the time, as long as you use the same splits and layout.
![Driving Driving](/uploads/1/2/5/5/125506144/987651751.png)
Other Help/Information
• The load remover currently supports the FairLight No-CD EXE (very common), along with some non-English versions No-CD EXEs.
• Ask on the forums if you are still stuck.
• The load remover currently supports the FairLight No-CD EXE (very common), along with some non-English versions No-CD EXEs.
• Ask on the forums if you are still stuck.
http://tvtropes.org/pmwiki/pmwiki.php/Funny/TheSimpsonsHitAndRun
The Simpsons: Hit & Run is a mission-based driving game featuring out-of-the-car platform action, the interactive world of Springfield, and the signature humor of the Simpsons. Jul 07, 2014 THE SIMPSONS:HIT AND RUN-MR. BURNS DRIVING. Sep 05, 2003 The Simpsons: Hit and Run Preview Vivendi Universal and Radical Entertainment's upcoming Simpsons game is shaping up to be one of the best. The Simpsons Hit & Run Soundtrack - Simpsons Hotline by Nikki Wright. The Simpsons Hit & Run Soundtrack - Blind Bigger Brother by Nikki Wright. The Simpsons Hit & Run Soundtrack - Bonestorm Storm by Nikki Wright. The Simpsons Hit & Run Soundtrack - Flowers By Irene. Sep 17, 2016 One day Car decided to drive around in his Homer and stuff. Honestly he gets a little annoyed by the sound that his Homer makes when he drives it.
Go To
- If you try entering a vehicle from the driver's side that already has a driver in it, they'll notice and make fun of you.Chief Wiggum: What is this, Grand Theft Auto? Get out of there.
- In the opening cutscene:Krusty: Hey hey kids! I'm endorsing a new cola and this oneisn't poisonousto anybody!
- This gem:Bart: I've gotta get the new Bonestorm game or I'll be as uncool as Milhouse!
- In Level 2, as Bart is collecting illegal fireworks to join the recent fad, he talks to Moe.Moe: Sorry, Bart. I can't sell booze to a minor. It ain't right.Moe: Oh, hell yeah!
- Pretty much all of Ralph's dialogue in the races.Apu: Hey, aren't you the boy who nearly drowned in nacho cheese?
- In Level 1, one of Homer's missions is to return things to Ned, one of them is a cooler he gave to Barney:Homer: Uh, remember that cooler I gave you for your birthday? Well, Flanders wants it back.
- When buying the Plow King from Barney:Homer: Barney, can I borrow the Plow King?Barney: Take what you want, you sexy leprechaun, just don't shoot me with that dart gun! Oooooooh....
- Mr. Burns initially thinks Homer is a former business partner he murdered: 'Wow, that was really...wow.'
- In Level 3, Lisa asks Wiggum how many strikes they have on Snake.Wiggum: Uh, no strikes. But that's only because I'm a very, very bad cop.
- In the same conversation, he reveals that the police department can't afford a disguise like an eyepatch- he's being paid in potato chip coupons!
- And at the end of the mission, Lisa thanks Wiggum's directions to help find Bart by saying he is a good cop. Wiggum deflects the compliment, and Lisa confirms that, yes, she didn't mean it.
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- At the end of level 5, Bart and Apu learn that Buzz Cola is going to send everyone into a murderous frenzy to boost the rating of a reality TV show. Bart's thoughts?Apu: We must prevent the aliens from putting laser guns in the hands of cola drunk towns people.Bart: Why? That sounds hilarious!I'd watch that show.Apu: (Facepalms) I tell you what, you're a bad little boy.
- The level after, he eventually goes on trying to get help in confronting the matter, with Apu turning chicken and denying that he ever spoke English. After the final mission in Level 6, Bart goes right back to wishing for the worst to happen due to how awesome it would be to him.
- Snake happens to dislike obscenity. On two occasions (by different characters), he immediately complies on the threat of it.Apu: If you do not tell me who owns the cola trucks, then I will be forced to use... profanity.
Snake: OK, OK, don't go nuts!- And in the penultimate mission of Level 7, when Snake's thinking about the irony of him being carjacked:Homer: Just go!
Snake: What will you do if I don't?
Homer:Flip you the bird!
- And in the penultimate mission of Level 7, when Snake's thinking about the irony of him being carjacked:
- After accomplishing Mission 2 of Level 3, you can knock Milhouse into the river (although if you do this beforehand it will prevent you from finishing the mission).
- A meta example - Radical Entertainment's devs took an odd glee in having Homer kick Marge around, but were told not to do it around Matt Groening. When Matt was given a chance to test out the game, the first thing he did? Had Homer literally kick Marge from the home down to the Kwik-E-Mart.
- Or in general, kicking/crashing into people, seeing them flail around in the same animation like so, especially if they happen to go flying through the air no thanks to some very wonky physics (ESPECIALLY when melee-attacking them). And of course, hearing their quotes.
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- Why did Dr. Nick's monkeys escape from his lab? 'Because I have tortured them horribly, silly!'
- After Homer destroys the power couplings in Level 1 which prevented him from sleeping at work:Homer:Finally, I can get some sleep.
(whistle blows)
Mr. Burns: Mindless drones, return to your ugly families!
Homer:D'OH! - Meta: someone showed that you can beat 'Monkey See, Monkey D'oh' by running.
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Simpsons Hit And Run Wonky Driving Game
![Run Run](/uploads/1/2/5/5/125506144/388054548.jpg)